All issues of the Casket of Fays are available free from Red Ruin Publishing's DriveThruRPG.com and ITCH.io pages. See the summaries below, and click/tap the images to download.
- Issue 01 — Summer 2020
- Issue 02 — Autumn 2020
- Issue 03 — Winter 2020
- Issue 04 — Spring 2021
- Issue 05 — Winter 2021
- Issue 06 — Spring 2022
- Issue 07 — Autumn 2022
- Issue 08 — Winter 2023
- Issue 09 — Spring 2023
- Issue 10 — Summer 2023
- Issue 11 — Autumn 2023
- Issue 12 — Winter 2024
- Issue 13 — Spring 2024
- Issue 14 — COMING SOON!
Issue 01 — Summer 2020
Inside the first issue of the Casket, you will find such treasures as:
- Fearsome mere-trolls and the even worse mere-hags
- A visit to the balmy Thousand Islands
- A new sorcerer spell
- A pointedly nasty magical item
- Back to the Thousand Islands for a more pointed look (that's weapons, just to be clear...)
- Enjoy Chaubrette, and enter the Barony of Severac
- Meet a great hero of the Mercanian sagas
- The first part of a look at a new Profession — the Light Elementalist
- Be it serpent, or be it cat, or both — it's the Tatzelwurm
Issue 02 — Autumn 2020
Released in time for Hallowe'en, issue 2 is full of chilling terrors that plague the Lands of Legend:
- Take a party of young adventurers into A Hole Lot of Trouble
- Encounter the Ignis Fatuus and put it to 'good' use
- Kuman Thong, a thematically horrific magical item
- Find the Book of the Dead in the first in a series of articles inspired by the Mortal Combat RPG
- Meet Toshi Kaikuri at the Court of King Hadric
- More variant spells for the Light Elementalist
- Roast Basilisk Head can only be good for you...
- "You know what we need, more types of zombie" — that's how that conversation began...
- A crabbily nice and snappy delicacy, the Ngokla
- Baron Aldred — the competion winner (and look for a further competition)
- The Drac will drag you to its underground watery lair
- Earn your arms — work for those magical items
- Almeric de Saint Meur, the epitome of knightly virtue
- Hag's Breath, a new Trollware
Issue 03 — Winter 2020
Within this wintry issue of the Casket, you will find:
- The Barbegazi, skiing in from the mountainous peaks of Chaubrette.
- A Ghost of a Chance — explore Balwimple Manor. They say it's haunted.
- The Potion of Hilarious Pain Easing — more gas, please!
- Bäreshirt — a discussion about fighting in less armour.
- An Entry from the Journal of Usopi Venia — from the Glissom: Dark Heritage Campaign.
- Falling Damage — a table we all need.
- The Newtling — a look at a creature barely looked at in Legend. Swampish.
- Mistress Marta's School — one of the finer educational establishments in Ongus.
- Spell Failures — a system to give some variety to miscasting.
- One Knight's Crusade — Sir Gunthar needs your help!
- Frost Phantom — these frozen spectres will feed on your very life-heat!
- Inspiring the Cunning Folk — drawn from the pages of Mortal Combat, a ritualistic magic.
- The Ram Ring — heave ho!
- Food from Flesh — don't read whilst eating your turkey.
- Hag's Locks — try escaping this trollware.
- Moon Maiden — don't mind that statue over there.
Issue 04 — Spring 2021
The casket continues to grow in size, and amongst this issue's 36 pages are such delights as:
- An adventure in the Deep Dark Woods.
- An encounter with otherworldly hunters.
- Much new magical lore, be it new spells and items, exotic susuk magic, magical tattoos, and even a guide to mystical prophecies.
- People and places with which to add colour to your campaigns.
- Monstrous foes to confound even powerful adventurers' quests.
- Some love for the barbarian profession.
Read what Dave Morris has to say about this issue of the Casket of Fays on his blog.
Issue 05 — Winter 2021
The fifth issue of the Casket of Fays fanzine is another bumper issue of delights and darksome things to enhance your Dragon Warriors game, with glorious offerings as:
- A new horror that stalks the night, known as 'The Tallow Man'.
- What triggers a tavern brawl?
- Encounters with an ensorcelled herd of goats, walking corpses, and pazuzus.
- Two new simple professions, the Trickster and the Forester.
- Two short adventures that will have the party investigate a peasant missing in a salt marsh and becoming embroiled in a kidnap plot.
- And more besides — new monsters, new locations, new magic items, rules for sumo wrestling, and a short story.
Issue 06 — Spring 2022
The most ambitious issue yet, within is a whole new mini setting for the Lands of Legend, the Gloaming Moor! Packed with plenty to fire the imagination, including new villages, encounters, rumours, and demonic denizens and the games they play. Additionally, there's still room for some other chilling content for your Dragon Warriors games:
- A ghastly but powerful potion that requires a terrible sacrifice.
- A knightly challenge issued at a ford.
- An angry rabbit from a more exotic part of Legend.
Issue 07 — Autumn 2022
A casket of delights to brighten the drawing in of these autumnal nights. Magic, monsters, adventure, and inspiration for your Dragon Warriors game. Whatever you are looking for, you'll find it in this issue of the Casket of Fays:
- A fishing village haunted by its past is the setting for adventure in A Shipload of Trouble.
- Continuing the series of articles inspired by Mortal Combat, introducing a new weapon to Dragon Warriors, the bola.
- A revision of the foraging rules to allow more than just hunters to survive in the wild.
- An introduction to the strange magics of Ferromaine and its environs.
- Inspirational tables to spark ideas for an evening's Dragon Warriors game.
- A new creature for your players to encounter, the Serpopard, sharing aspects of both serpent and leopard.
- Two new weapon artefacts, the Wychblade and Eikki's Puukko, both of which could inspire an adventure — or perhaps a whole new campaign.
- The Convent of Saint Ashanax, from its history to its role in today's Ongus.
- And my personal favourite is a Q&A from Shaun Hately, one of the Dragon Warriors' community's staunchest supporters and contributors. Read about the involvement in Dragon Warriors of one of our most esteemed bannermen.
Issue 08 — Winter 2023
Bubbling out of the primordial slime comes the eighth issue of Casket of Fays, the loftily titled Ultimate Dragon Warriors Zine, bringing inspiration to the surface of one's imagination.
- The City of Kitogad — journey to the Drowned City that surfaces but once a year. Adventure, treasure, and death are sure to meet you there.
- The Marsh Beast — long have fellows spoken of the mythical Marsh Beast, but none have been able to decide upon just what it looks like. Now we find out why.
- Weapons of the Thousand Islands — the Kampilan and the Kelewang, a pair of weapons from the Thousand Islands.
- Mortal Combat's Healing Magic — looking back to something that predates Dragon Warriors and now updated to use in your game.
- The Annis — black arts abound when you meet the Annis.
- Lost Artifacts of Ellesland — two magic items for your campaign.
- Ki — spirit and its uses as a source of inspiration and advantage.
- Ulric's Compendium of Wonders — three pointedly nasty blades.
- Aestercote — sleep with one eye open.
Issue 09 — Spring 2023
Poisons and places — and more besides — for your reading pleasure.
- New rules for poisons in your games.
- A sacred weapon from the Thousand Islands, the Kris.
- Slippery slithering snakes.
- The peculiar and the terrifying Fairy Knight.
- Heraldry in Albion and the College of Arms, the headquarters of the King's Heralds.
- The ghoul-haunted Gibbet of Maubignon, a bleak edifice of death warning criminals of the consequences of getting caught.
- And more — an alternative character generation method, the first part of a Dragon Warriors FAQ, and a Q&A with the Cobwebbed Dragon, sometime contributor to the Casket of Fays and webmaster of the Cobwebbed Forest.
Issue 10 — Summer 2023
While this issue of the Casket was being compiled, Russ Nicholson died. We wanted to celebrate his life and work, so lead this issue both with a cover by the great man himself and a heartfelt tribute by Dave Morris. The issue continues with:
- Ring of True Seeing — A new magical item that parts the veil of illusion.
- FAQs for Dragon Warriors (Part 2) — The serialisation of Dave Morris's Q&A continues.
- Talking with Damian — An interview with prolific gamer and Dragon Warrior, Damian May.
- Hudristania by Paul Partington — An excerpt from A Brief History of Hudristania by Marek Groza, detailing a lesser visited corner of Legend.
- Ferryman — Meeting a fellow whose toll will only allow you to pass one way.
- The Grimoire of Albus Gwydion — Five new spells that could prove the difference between life and death.
- Kenshi — A modification to the knight profession, giving a more agile swordsman able to hold their own even when outnumbered.
- The Dreamer of the Dunes — A two-page visual treat, revisiting a creature from the Golden Dragon books lurking beneath the sands and hungry to meet you.
- Stealing the Enchanted Blade — A programmed adventure, answering the question whether YOU can steal the enchanted blade.
Issue 11 — Autumn 2023
This magical trove of Dragon Warriors delights continues to spill its secrets in its eleventh issue:
- Gnolls come to Dragon Warriors in an article on how to convert Fighting Fantasy creatures to Dragon Warriors.
- Dave Morris's FAQ continues with part 3.
- The River Spider, an amphibious arachnid.
- Nock, Draw, and Loose — using Strength with archery.
- Introducing Ben, the author of the Ereworn Ear.
- A hag, a rival, and hospitality: the perfect ingredients for adventure!
- A dangerous ritual to expedite recharging a magical ring.
- The tale of Saint Andreas, the Walking Apostle.
- A guide to Ibrahim, the Holy City.
Issue 12 — Winter 2024
Monsters, magic, and a new place to call home; is there anything this issue of the Casket doesn't have?
- The second part of the article to convert Fighting Fantasy creatures to Dragon Warriors, which brings the rhino-folk to Dragon Warriors and the volucreth to Titan.
- Dave Morris's FAQ continues with part 4.
- New spells for the Light Elementalist, a profession from all the way back in the Casket of Fays issue 1!
- The Scourge of Umalu, a deadly new sorcerer spell.
- Introducing Mercanian runesmiths, a new way to create magical arms and armour.
- The yener, the dread wolves that dig up recent graves in their quest for meat.
- Bizur, a port town in Outremer, ready for inclusion in your Dragon Warriors campaigns.
Issue 13 — Spring 2024
Still going strong after four years, the thirteenth issue of the Casket will not disappoint.
- A short adventure in Kempurg, whose local hero has gone missing.
- Dave Morris's FAQ finishes with part 5.
- New spells to keep a sorcerer comfortable on their travels.
- Two new creatures to challenge Dragon Warriors heroes, the Alyna and the Marsh Beast.
- An expansion to the rules on darkness and vision, including a look at how some spells affect STEALTH and PERCEPTION.
- A short solo adventure in which you have to return to town with a cart laden with the spoils of adventure.